Bannerlord loyalty drift. At the castle run the "festival" event, it gives +2 loyalty per day. Bannerlord loyalty drift

 
At the castle run the "festival" event, it gives +2 loyalty per dayBannerlord loyalty drift  Build Fairgrounds and/or run the loyalty boosting town project

Experience Limits Question. If you cant pass those, then install a governor who is if the same culture as the city, then run festival and games for daily loyalty until above 30 loyalty. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Apr 22, 2021. He was quite. 1. He was quite. The drift-values are influenced by the game's mechanics and the player's actions. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. Mount & Blade II:. Share the stockpiles meant for nobles with the plebs, 3. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). 1. (research it). But even if you can’t find that, your governor will level up in steward passively and quite quickly. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. He was quite. My character is a battanian serving the northern empire. When fiefs change hands among the empire nobles it doesnt matter as they're all empire nobles. Loyalty USED to not be a big deal. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. Setting Companion or spouse of the same culture as the town as governor will get you +1 loyalty. 6. Cannot prevent rebellion. Kinyrenk. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. You can see the progress in the encyclopedia page for the settlement. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. Try to pass kingdom policies that increase loyalty. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. 2: continuous project: festival and games. float value = -town. r/StableDiffusion. The best way is kingdom policies that increase loyalty every day. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. • 10 mo. This is a considerable penalty, as it applies across the board. With the right buildings, yes. Divert resources from your other more well-off city. That means that these scores will naturally shift towards 50. #8. - If a culture is missing certain things for the game to work properly, it will now default to a default culture when used in this mod. Share the stockpiles meant for nobles with the plebs, 3. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. You have to do any issues that - security or loyalty and it should be okay. Your culture is important. Security and Loyalty Drift. Go to Bannerlord r/Bannerlord. 392. etc. Then you can start building stuff. It’s just one siege against mostly militia units, then some chasing around. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 6 update, which adds a host of new features to TaleWorlds’ action- RPG game, including a key new feature that’ll add a new layer of challenge. Pick up Bannerlord Here: this Beginner's Guide, we go over a beginner build in the Horse Ar. Ik. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. So settlement will generate owner culture's troops and there won't be a different culture penalty. Mount&Blade II: Bannerlord is a sandbox action-RPG/strategy game and the latest installment in the Mount&Blade series by TaleWorlds, acting as a prequel to Mount&Blade: Warband, and co-published by Prime Matter. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. . The -3 loyalty penalty makes sense for a year or maybe even a few years after conquering a place, but making it an indefinite penalty doesn't make sense and just isn't tenable. The farther from 50 it is, the stronger the drift is. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. I would take all the stuff. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Because I've come to realize its actively harmful. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Go to Bannerlord r/Bannerlord • by [deleted] View community ranking In the Top 1% of largest communities on Reddit. co. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. The text when entering Revyl even still says it's population is "Well fed". More posts you may like. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. . It should be switched off in the Options, but may have been autodetected, I think. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Open the folder Mount and Blade II Bannerlord. How to Increase Town Loyalty in Bannerlord. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Because I've come to realize its actively harmful. 20. 2 or something that it barely matters. Mount and Blade 2: Bannerlord is looking better than ever as it inches its way ever closer to a full release. See full list on novicegamerguides. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. This comes at the cost of lowering the total production of those settlements by 5%. One day, my friends 🤞Maintain Loyalty over 25 first and foremost. #4. 3. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. At least for the beginning, if loyalty is super low. Date Posted: Apr 15,. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. Don't know how to do the first. The Citadel - General Discussion. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Just make sure your companions are the same culture as the city or you’ll get a penalty and lose more. and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. Establish your hegemony and create a new world out of the ashes of the old. Improve your standing with the noble men & women of the town. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. Again, the notables will hate you. In my main city i negate it by using my wife as governor, but I don't have any other "spare. 51k] Using the "Lanista Technique" to quickly raise funds & boost clan renown from tournaments without ever participating. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. За ее пределами рождаются новые королевства. The milita start build at an accelerated rate when loyalty is low, but it won't fight against enemies in a. . My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. Culture is gonna be the one to increase loyalty from a governor. When you hover over a notable with your mouse, the tooltip should say which clan they support. I have just returned to my settlement after a few in. Seriously though. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. prosperity was. r/Bannerlord. 3. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Solve issues in villages connected to the settlement. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. NPCs can't handle -3 loyalty a day. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. Then they kept tweaking economy, diplomacy, fief stats. Find a free NPC companion and 15000 denars of seed money. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Push some policies through that increase loyalty. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. for now i guess, just dump garrison unit. Fiefs culture loyalty penalty. Close. Other users reply with suggestions on policies, governors, garrisons, and perks that can help. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. It's Early Access experience was overall polished and very. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. ibb. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. OP is asking about Loyalty Drift. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. lmao u know how incompetent a company is when it uses loyalty drift to penalize a town loyalty and weird thing is loyalty doesnt really effect castles except from building stuff but town will revolt, question is why cant castle revolt LMAO, just dont make any sense sometimes i wonder if logic and common sense is something available in TW?Garrison seems unchanged. I'm Valandian. In the final episode of the Bannerlord Companion series, we will cover many governor builds, clan party leaders and main party roles! Get your spreadsheets. You’ll end up losing some loyalty early on as there’s a “loyalty drift” (your the new head honcho and they gotta get used to it). Introduces simple culture drift to settlements and clans. Updated Feb 28, 2023. Then they kept tweaking economy, diplomacy, fief stats etc. #6. How to Reproduce: 1. Because I've come to realize its actively harmful. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Massena777 • 1 yr. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. save. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy):Mount & Blade II: Bannerlord. Recent change to -3 loyalty penalty from non-matching culture is excessive. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager near the city. unknownhumanbeing7 • 4 yr. Mount & Blade II: Bannerlord. At least for the beginning, if loyalty is super low. It's not too difficult to get a foot archer companion to 150 bow and 175 athletics. Press J to jump to the feed. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. I am lord of a town and its been going well for a while, so I went out on campaign. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. Drakken. Trying to get it over. Solve issues in villages connected to the settlement. 1. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. 0. Permissions and credits. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. 22 comments. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. #2. 5. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. Trying to get it over. This isn't like Warband, where you could conquer and ignore. 5 meaning I only lose . The Capturer Bonus has been reduced to 30 (from 50). This could be because of culture of the new owner. Low loyalty means reduced production (bricks). 1. - If owner is not same culture, there is a -3 to loyalty (partially mitigated by a same-culture governor) - Donating tons of food does not make a city not starve. Just use Jim's high loyalty mod for every town mod. Also do bound village requests and town requests (if a town) to support the loyalty climb. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. 14, which is for the game’s v1. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). Just have them in the town for long enough that the loyalty drift calms down. Posted by. r/mountandblade. Un imperio cae destrozado por la guerra civil. Ideally you’ll want lands you’re from as your own since there’s. This mod is opted-in to receive Donation Points. If I assign governor and it would give additional +1 loyalty, drift would slowly decay to +1 and stoped at 40 loyalty. #4. Trying to get it over. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 0. However i did some testing and noticed the relationship was only increasing for 2 out of the 4 notables. - Culture change happens over time (which is configurable in the MCM menu). Keeping loyalty at 100 will always benefit you in one way or another. It is as simple as ensuring the populace have bread and being able to sleep tight knowing that their homes are reasonably defended by strong warriors. Nov 4, 2022 @ 2:24pm. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Still waiting on the highly anticipated cucking update. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. When it’s above 50 it wants to creep back down to 50. 200 medicine perk +1 loyalty for governors. repeat festivals again if needed. The more men and women you have ready to defend your settlements against foreign incursion, the safer your people will feel which, in. Join. positive and negative, pushing up or down to a baseline of 50 loyalty. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. Press question mark to learn the rest of the keyboard shortcuts. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Beyond its borders, new kingdoms rise. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. You can try dumping troops into the garrison, although if the lord. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. Other clans have supporters too. so if you keep them all high then the loyalty will balance out to mid 30’s as the ‘loyalty drift’ bonus you get from being under 50 can negate the culture issues. Beyond its borders, new kingdoms rise. On this screen you should see the option Map Movement Speed near the bottom of the options menu. While stable, I probably missed some things, so be sure to report bugs. except I can only store 80 troops. hundreds days in calradia - Autumn 9, 1088. Answerer, if you do not receive a reply from OP. Go for culture over name types/stats. By continuing to use this site, you are consenting to our use of cookies. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. He was quite. Go to Bannerlord r/Bannerlord. 1. Also running into this issue. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. He was quite. at first, let in fief happen festivals until its loyalty is around 60. Try to pass kingdom policies that increase loyalty. Its happening to the AI as well so its not just me. Not worth. Enacting it will increase all settlements’ loyalty by +2 per day. Once you hit +50 loyalty you can start building stuff like walls and barracks. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The drift is calculated as (50 - Current loyalty)/10. Aug 16, 2022. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Mount and Blade 2 Bannerlord's kingdom system is really fun, but it can be intimidating trying to figure out which policies are the best. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. One (game) day i have Security drift on 1,62 and after two - three. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. While this penalty is possible to address in a stabilized city that has no other. It's not too difficult to get a foot archer companion to. Zuletzt bearbeitet von Bunks ; 2. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. Divert resources from your other more well-off city. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. If you're wondering about the little images on each month, those are taken from Medieval 'Labours of the Months' calendars. If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. unknownhumanbeing7 • 4. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Loyalty is dropping by maybe . Found the internet! 1. An empire is torn by civil war. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Meaning, you are completely blocked from progressing. Best skills and perks for Governors in Bannerlord Below, we […]Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Those buildings takes years to build. Trying to get it over. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. - If the notable is not supporting anyone, they can start supporting someone who they have over 50 relation with. So sorry if it sounds. 03 and I was like "This is fine". The Clan Tier Bonus has not changed. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Consider loyalty/security/etc. Compiled for game version 1. Food and Security (Loyalty) Fed and safe people are loyal people. share. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy): What you are doing is the right way. Loyalty September 15, 2023 How do I fix loyalty drift? submitted by /u/IndividualTreat7. 1. But for like the 500 gold or so for my party. By then the loyalty goes down to -0. 5, means that at 100 loyalty, you get 50% bonus cultural drift. The thing that I've noticed about loyalty is that odd number "loyalty drift". but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. r/Bannerlord. and even if you do it for the sake of chaos like my illuminati play through, the dreaded loyalty drift counter it. Appointing a culturally appropri. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. For those New(er) to game. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The Loyalty Drift tries to move loyalty to ~50 or so, so after enough time, loyalty should be able to stabilize above the change for rebellion. brief moral boost 10. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). 5 the culture rating record will. There are other bandit bases around, but. Beyond its borders, new kingdoms rise. Not even paying to boost production would do anything. So I refrain from playing the game and wait till it is finished. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Some of those can totally screw you and may be hard to do anything. Cannot prevent rebellion. Its same like security or loyalty drift. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Everyday in the game, the mod will add 100 loyalty to every town and castle. Trying to get it over. Hi, this is kind of a randomly specific question about a very minor perk, but I’m wondering which trader perk out of these two is better. They will make it in time, though. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. And if I remember correctly, 1 artisans task also effect town security. Start date Sep 4, 2021; Tags gameplay loyalty loyalty drift penalty rebellion Users who are viewing this thread. It's just too massive of a debuff, especially when loyalty has such a dramatic effect on basically every part of managing a settlement. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 最強勢力フーザイトに諸侯として加わって政策を有害なものに置き換えた後、ドラゴンバナーを進. For example, in June you would be plowing the fields. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The farther from 50 it is, the stronger the drift is. Because I've come to realize its actively harmful. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Recruit. Jumboman Jun 12, 2021 @ 3:19am. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". Trying to get it over. 1. Charm is the easiest to increase so it's easier that appointing a governor to each town and still seeing. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He was quite. Personally conquered the whole world, then left my empire bc the lords didnt want me to personally rule everything so i took it all by force (and forceful diplomacy) 120. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Problem now is the -3 loyalty penalty. I have just returned to my settlement after a few in. on Bannerlord and 1000 hr. r/Bannerlord • I killed Derthert in battle. Sentient_Toaster Apr 7, 2020 @ 10:34am. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. He was quite. etc. Next time, just expand the stats and mouse over your move speed as it'll tell you all the modifiers. Loyalty USED to not be a big deal.